# Human Motion and Animation { "id": "T12290", "title": "Human Motion and Animation", "url": "/topics/T12290", "kind": "topic-directory", "aeo_cohort": "topic-directory", "provider": "openalex", "revision": "95deeed959f5022d", "catalogue_revision": "f050b5d4780b1289", "numeric_address": "38350966650980085", "address_version": "morton4x16-v1", "coordinates": [ 3, 22, 2207, 12290 ], "answer_status": "Directory metadata; local answer requires separate source review", "truth_status": "Subject descriptor, not a factual answer or a demonstrated knowledge gap" } This cluster of papers explores various techniques for synthesizing and controlling human-like motion, including character animation, inverse kinematics, interactive control, physics-based animation, and virtual reality applications. It covers topics such as deep learning frameworks for motion synthesis, efficient retrieval of motion capture data, real-time motion retargeting, and the use of AI in virtual environments. Directory metadata is not a factual answer or evidence of a global knowledge gap. Source: https://openalex.org/T12290 No owner-reviewed local answer yet.